#!/usr/bin/env python3 # # A simple "trick-mode" looping player. # Version 2, based on "about-to-finish" handling. # # Not working with speed rates other that 1. # # Get a test sample with: # youtube-dl -t http://www.youtube.com/watch?v=yWa-YXiSk2Y import sys import gi gi.require_version('Gst', '1.0') from gi.repository import Gst Gst.init(None) from gi.repository import GLib class Player: def __init__(self, uri, rate): self._uri = uri self._rate = rate self._player = Gst.ElementFactory.make("playbin3", "player") self._player.set_property("uri", uri) self._player.connect("about-to-finish", self.on_about_to_finish) bus = self._player.get_bus() bus.add_signal_watch() bus.connect('message::error', self.on_error) bus.connect('message::state-changed', self.on_state_changed) def run(self): self._player.set_state(Gst.State.PLAYING) self.loop = GLib.MainLoop() self.loop.run() def quit(self): self._player.set_state(Gst.State.NULL) self.loop.quit() def on_about_to_finish(self, player): sys.stderr.write(".") self._player.set_property("uri", self._uri) # XXX After the first iteration of the loop the playback rate is # reset to 1. Do I need to re-set the rate here? # If I uncomment the following line, nothing changes: #self.set_seek(0) def on_error(self, bus, msg): (err, debug) = msg.parse_error() print("Error: %s" % err, debug) self.quit() def on_state_changed(self, bus, msg): if msg.src != self._player: return print('on_state_changed') old_state, new_state, pending = msg.parse_state_changed() print("%s -> %s" % (old_state, new_state)) if old_state == Gst.State.READY and new_state == Gst.State.PAUSED: self.set_rate(self._rate) def set_rate(self, rate): self._rate = rate position = self._player.query_position(Gst.Format.TIME)[1] self.set_seek(position, True) def set_seek(self, position, flush=False): flags = Gst.SeekFlags.SKIP | Gst.SeekFlags.ACCURATE if flush: flags |= Gst.SeekFlags.FLUSH if self._rate >= 0: seek_event = Gst.Event.new_seek(self._rate, Gst.Format.TIME, flags, Gst.SeekType.SET, position, Gst.SeekType.NONE, 0) else: seek_event = Gst.Event.new_seek(self._rate, Gst.Format.TIME, flags, Gst.SeekType.NONE, 0, Gst.SeekType.END, position) if seek_event: self._player.send_event(seek_event) Gst.info("rate set to %s" % self._rate) else: Gst.warining("change rate failed") def main(args): def usage(): sys.stdout.write("usage: %s \n" % args[0]) if len(args) != 3: usage() sys.exit(1) uri = Gst.filename_to_uri(args[1]) rate = float(args[2]) player = Player(uri, rate) player.run() if __name__ == '__main__': sys.exit(main(sys.argv))