/* * inline-asm-sum - an example of inline assembly use * * Copyright (C) 2013 Antonio Ospite * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include static int sum(int a, int b) { #if defined(__i386__) || defined(__x86_64__) int ret; __asm__("addl %2, %1\n\t" : "=a"(ret) /* %0 bound to %eax */ : "a"(a), "r"(b) /* %1 is 'a' bound to %eax, %2 is 'b' */ ); return ret; #else return a + b; #endif } int main(void) { int a; int b; int ret; a = 13; b = 27; ret = sum(a, b); printf("%d + %d = %d\n", a, b, ret); return 0; }