From 0fb5d51bc0e45b5de7159e05d5fec596a536f04c Mon Sep 17 00:00:00 2001 From: Antonio Ospite Date: Tue, 19 Mar 2013 11:34:10 +0100 Subject: [PATCH] Add support for saving the raw output to a file --- pygame-vertical-scrolling-map.py | 14 ++++++++++++++ 1 file changed, 14 insertions(+) diff --git a/pygame-vertical-scrolling-map.py b/pygame-vertical-scrolling-map.py index 75227e1..90e1af0 100755 --- a/pygame-vertical-scrolling-map.py +++ b/pygame-vertical-scrolling-map.py @@ -21,6 +21,8 @@ # https://www.cs.ucsb.edu/~pconrad/cs5nm/topics/pygame/drawing/ import pygame +import sys +import os IMAGE_PATH = 'road.png' SCREEN_WIDTH = 800 @@ -99,6 +101,14 @@ def main(): except: joystick = None + if len(sys.argv) > 1: + if sys.argv[1] == '-': + outputfile = sys.stdout.fileno() + else: + outputfile = os.open(sys.argv[1], os.O_WRONLY) + else: + outputfile = None + clock = pygame.time.Clock() fps = 30 @@ -129,6 +139,10 @@ def main(): screen.blit(background.convert(), (0, 0)) scrolling_map.draw(screen) + if outputfile: + buf = pygame.image.tostring(pygame.display.get_surface(), "RGB", False) + os.write(outputfile, buf) + pygame.display.update() pygame.quit() -- 2.1.4