kinect-audio-setup makes audio input from the Microsoft Kinect Sensor
device work on GNU/Linux systems.
-When the Kinect is first plugged in the USB port it shows up as a
-generic USB device with a bulk endpoint; after uploading a certain
+When the Kinect is first plugged in the USB port it shows up as
+a generic USB device with a bulk endpoint; after uploading a certain
firmware a reenumeration takes place and a USB Audio Class (UAC) device
becomes available.
kinect-audio-setup provides tools to download the firmware off the net
-at installation time —since it is not redistributable—, and it sets up
-udev rules to call the firmware loader when the device is plugged in to
-finally get the USB Audio Class device.
+at installation time —since the firmware is not redistributable—, and it
+sets up udev rules to call the firmware loader when the device is
+plugged in to finally get the USB Audio Class device.
Note that for all the magic to happen automatically pulseaudio >= 1.0 is
needed, as it contains the kinect-audio.conf profile which fixes audio
it will be copied to /usr/local/sbin by default, assign the PREFIX
variable on the command line to install it to another location.
+Then install the udev rules to automate the firmware loading:
+
+ # make install_udev_rules \
+ FIRMWARE_PATH=/lib/firmware/kinect/UACFirmware \
+ LOADER_PATH=/usr/local/sbin/kinect_upload_fw
+
Then run the firmware fetcher script (remember this is only needed
once):
# ./kinect_fetch_fw /lib/firmware/kinect
+ # udevadm control --reload-rules
+
+
+The UAC firmware is downloaded from the Microsoft Kinect SDK at
+http://www.kinectforwindows.org, the license of the SDK can be found at
+http://research.microsoft.com/en-us/um/legal/kinectsdk-tou_noncommercial.htm
+
+=== Acknowledgements
+
+A special thanks goes to Steven Toth from http://kernellabs.com, who
+kindly sponsored a Kinect to Antonio Ospite and made kinect-audio-setup
+possible in its current form.