X-Git-Url: https://git.ao2.it/kinect-audio-setup.git/blobdiff_plain/19eaefabdcafc333c251fad6c4aef474cdc3e225..f4b9017cca7feaf514fb2fd71c8de9fdbf87996c:/debian/control diff --git a/debian/control b/debian/control index 6b35c5e..df8ff9a 100644 --- a/debian/control +++ b/debian/control @@ -1,5 +1,5 @@ Source: kinect-audio-setup -Maintainer: Antonio Ospite +Maintainer: Antonio Ospite Section: contrib/sound XS-Autobuild: no Priority: extra @@ -7,7 +7,7 @@ Build-Depends: debhelper (>= 9), po-debconf, libusb-1.0-0-dev, pkg-config -Standards-Version: 3.9.5 +Standards-Version: 3.9.6 Vcs-Browser: http://git.ao2.it/kinect-audio-setup.git/ Vcs-Git: git://git.ao2.it/kinect-audio-setup.git -b debian Homepage: http://git.ao2.it/kinect-audio-setup.git/ @@ -20,17 +20,18 @@ Depends: ${shlibs:Depends}, udev, wget, p7zip-full (>= 9.20) -Description: helpers to setup audio input from the Microsoft Kinect sensor - When the Kinect is first plugged in the USB port it shows up as - a generic USB device with a bulk endpoint; after uploading a certain - firmware a reenumeration takes place and a USB Audio Class device - becomes available. +Description: Microsoft Kinect sensor audio setup helpers + When the Kinect sensor is first plugged in, its audio input device shows + up as a generic USB device; after the appropriate firmware is loaded, the + device is reset and it becomes available as a USB Audio Class (UAC) + device. . - kinect-audio-setup provides tools to download the firmware off the net - at installation time —since the firmware is not redistributable—, and - it sets up udev rules to call the firmware loader when the device is - plugged in to finally get the USB Audio Class device. + Since the firmware is not redistributable, kinect-audio-setup provides + tools to download it from the Internet at installation time, and sets up + udev rules to call the firmware loader when the device is plugged in to + finally get the UAC device. . - The UAC firmware is downloaded from the Microsoft Kinect SDK at - http://www.kinectforwindows.org, the license of the SDK can be found at - http://www.kinectforwindows.org/download/EULA.htm + The UAC firmware is downloaded from the Microsoft Kinect Software + Development Kit at http://www.microsoft.com/en-us/kinectforwindows/, the + license of which can be found at + http://research.microsoft.com/en-us/um/legal/kinectsdk-tou_noncommercial.htm