X-Git-Url: https://git.ao2.it/kinect-audio-setup.git/blobdiff_plain/aaf68f5aa9db201b2e7f302e84f7541eaa397a24..ed0c43e37f46d7e159b9f88a039a20f94ddcd0b3:/README?ds=sidebyside diff --git a/README b/README index 306e480..9e9bf1a 100644 --- a/README +++ b/README @@ -1,15 +1,15 @@ kinect-audio-setup makes audio input from the Microsoft Kinect Sensor device work on GNU/Linux systems. -When the Kinect is first plugged in the USB port it shows up as a -generic USB device with a bulk endpoint; after uploading a certain +When the Kinect is first plugged in the USB port it shows up as +a generic USB device with a bulk endpoint; after uploading a certain firmware a reenumeration takes place and a USB Audio Class (UAC) device becomes available. kinect-audio-setup provides tools to download the firmware off the net -at installation time —since it is not redistributable—, and it sets up -udev rules to call the firmware loader when the device is plugged in to -finally get the USB Audio Class device. +at installation time —since the firmware is not redistributable—, and it +sets up udev rules to call the firmware loader when the device is +plugged in to finally get the USB Audio Class device. Note that for all the magic to happen automatically pulseaudio >= 1.0 is needed, as it contains the kinect-audio.conf profile which fixes audio @@ -38,8 +38,15 @@ Then run the firmware fetcher script (remember this is only needed once): # ./kinect_fetch_fw /lib/firmware/kinect + # udevadm control --reload-rules The UAC firmware is downloaded from the Microsoft Kinect SDK at http://www.kinectforwindows.org, the license of the SDK can be found at http://www.kinectforwindows.org/download/EULA.htm + +=== Acknowledgements + +A special thanks goes to Steven Toth from http://kernellabs.com, who +kindly sponsored a Kinect to Antonio Ospite and made kinect-audio-setup +possible in its current form.