class Player(object):
def __init__(self, pipeline):
self.pipeline = pipeline
+ bus = self.pipeline.get_bus()
+ bus.add_signal_watch()
+ bus.connect("message", self.bus_message_cb)
+
self.mainloop = GObject.MainLoop()
@staticmethod
pipeline = Gst.parse_launch(pipeline_string)
return Player(pipeline)
- def quit(self):
+ def stop(self):
self.mainloop.quit()
self.pipeline.set_state(Gst.State.NULL)
def bus_message_cb(self, unused_bus, message):
if message.type == Gst.MessageType.EOS:
- self.quit()
+ self.stop()
def play(self):
- bus = self.pipeline.get_bus()
- bus.add_signal_watch()
- bus.connect("message", self.bus_message_cb)
-
self.pipeline.set_state(Gst.State.PLAYING)
try:
self.mainloop.run()
except KeyboardInterrupt:
- self.quit()
+ self.stop()
return 1
return 0