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vidi-player.py: move the actual processing after the arguments validation
[vidi-player.git]
/
vidi
/
Player.py
diff --git
a/vidi/Player.py
b/vidi/Player.py
index
26a9832
..
cf30f9f
100755
(executable)
--- a/
vidi/Player.py
+++ b/
vidi/Player.py
@@
-30,6
+30,10
@@
GObject.threads_init()
class Player(object):
def __init__(self, pipeline):
self.pipeline = pipeline
class Player(object):
def __init__(self, pipeline):
self.pipeline = pipeline
+ bus = self.pipeline.get_bus()
+ bus.add_signal_watch()
+ bus.connect("message", self.bus_message_cb)
+
self.mainloop = GObject.MainLoop()
@staticmethod
self.mainloop = GObject.MainLoop()
@staticmethod
@@
-37,25
+41,14
@@
class Player(object):
pipeline = Gst.parse_launch(pipeline_string)
return Player(pipeline)
pipeline = Gst.parse_launch(pipeline_string)
return Player(pipeline)
- def quit(self):
- self.mainloop.quit()
- self.pipeline.set_state(Gst.State.NULL)
-
def bus_message_cb(self, unused_bus, message):
if message.type == Gst.MessageType.EOS:
def bus_message_cb(self, unused_bus, message):
if message.type == Gst.MessageType.EOS:
- self.
quit
()
+ self.
stop
()
def play(self):
def play(self):
- bus = self.pipeline.get_bus()
- bus.add_signal_watch()
- bus.connect("message", self.bus_message_cb)
-
self.pipeline.set_state(Gst.State.PLAYING)
self.pipeline.set_state(Gst.State.PLAYING)
+ self.mainloop.run()
- try:
- self.mainloop.run()
- except KeyboardInterrupt:
- self.quit()
- return 1
-
- return 0
+ def stop(self):
+ self.mainloop.quit()
+ self.pipeline.set_state(Gst.State.NULL)