From 20db3c0178285331d20f3111393ce9ecb601e612 Mon Sep 17 00:00:00 2001
From: Antonio Ospite <ospite@studenti.unina.it>
Date: Sat, 24 Feb 2007 10:18:14 +0100
Subject: [PATCH 1/1] Fix camera type selection for blender > 2.43

Reported-by: Thomas Lachmann <tl@automatic-brain.de>
Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>
---
 vrm.py | 18 ++++++++++++++----
 1 file changed, 14 insertions(+), 4 deletions(-)

diff --git a/vrm.py b/vrm.py
index 67bcf3a..7324efc 100755
--- a/vrm.py
+++ b/vrm.py
@@ -83,6 +83,7 @@ __bpydoc__ = """\
 #     * Remove the real file opening in the abstract VectorWriter
 #     * View frustum clipping
 #     * Scene clipping done using bounding box instead of object center
+#     * Fix camera type selection for blender>2.43 (Thanks to Thomas Lachmann)
 #
 # ---------------------------------------------------------------------
 
@@ -887,13 +888,22 @@ class Projector:
 
         fovy = atan(0.5/aspect/(camera.lens/32))
         fovy = fovy * 360.0/pi
-        
+
+
+        if Blender.Get('version') < 243:
+            camPersp = 0
+            camOrtho = 1
+        else:
+            camPersp = 'persp'
+            camOrtho = 'ortho'
+            
         # What projection do we want?
-        if camera.type == 0:
+        if camera.type == camPersp:
             mP = self._calcPerspectiveMatrix(fovy, aspect, near, far) 
-        elif camera.type == 1:
-            mP = self._calcOrthoMatrix(fovy, aspect, near, far, scale) 
+        elif camera.type == camOrtho:
+            mP = self._calcOrthoMatrix(fovy, aspect, near, far, scale)
         
+
         # View transformation
         cam = Matrix(cameraObj.getInverseMatrix())
         cam.transpose() 
-- 
2.1.4