2 * fps-limit - Example program to limit frames per seconds
4 * Copyright (C) 2013 Antonio Ospite <ospite@studenti.unina.it>
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
27 printf(__VA_ARGS__); \
32 #define dbg(...) do {} while(0)
37 #define NSEC_PER_SEC 1000000000
39 #define timespecsub(a, b, result) \
41 (result)->tv_sec = (a)->tv_sec - (b)->tv_sec; \
42 (result)->tv_nsec = (a)->tv_nsec - (b)->tv_nsec; \
43 if ((result)->tv_nsec < 0) { \
45 (result)->tv_nsec += 1000000000; \
49 struct fps_limit_stats {
50 struct timespec time_start;
51 struct timespec time_end;
55 static void fps_limit_init(struct fps_limit_stats *stats, unsigned int fps)
57 memset(stats, 0, sizeof(*stats));
59 clock_gettime(CLOCK_MONOTONIC, &stats->time_start);
60 dbg("Init time: s: %ld, ns: %ld", stats->time_start.tv_sec, stats->time_start.tv_nsec);
65 static void fps_limit_sleep(struct fps_limit_stats *stats)
67 struct timespec elapsed;
69 dbg("Start time: s: %ld, ns: %ld", stats->time_start.tv_sec, stats->time_start.tv_nsec);
71 clock_gettime(CLOCK_MONOTONIC, &stats->time_end);
72 dbg("End time: s: %ld, ns: %ld", stats->time_end.tv_sec, stats->time_end.tv_nsec);
74 timespecsub(&stats->time_end, &stats->time_start, &elapsed);
75 dbg("Elapsed s: %ld ns: %ld", elapsed.tv_sec, elapsed.tv_nsec);
77 if (elapsed.tv_sec == 0 && elapsed.tv_nsec < NSEC_PER_SEC / stats->fps) {
78 struct timespec remaining = {0, 0};
80 /* remaining delay, _relative_ to time_end */
81 remaining.tv_nsec = (NSEC_PER_SEC / stats->fps) - elapsed.tv_nsec;
82 dbg("Sleeping for: ns: %ld", remaining.tv_nsec);
84 clock_nanosleep(CLOCK_MONOTONIC, 0, &remaining, NULL);
87 /* update the stats for the next iteration */
88 clock_gettime(CLOCK_MONOTONIC, &stats->time_start);
93 struct fps_limit_stats stats;
96 fps_limit_init(&stats, FPS);
98 dbg("Doing some work, max: %d", NSEC_PER_SEC / FPS);
100 tmp.tv_nsec = (NSEC_PER_SEC / FPS) * 2 / 3;
101 nanosleep(&tmp, NULL);
103 fps_limit_sleep(&stats);