am7xxx-play: don't initialize variables when not needed
authorAntonio Ospite <ospite@studenti.unina.it>
Sat, 27 Jul 2013 22:38:13 +0000 (00:38 +0200)
committerAntonio Ospite <ospite@studenti.unina.it>
Sat, 27 Jul 2013 22:40:49 +0000 (00:40 +0200)
examples/am7xxx-play.c
src/am7xxx.c

index 4550495..f2e2a60 100644 (file)
@@ -291,7 +291,7 @@ static int am7xxx_play(const char *input_format_string,
        AVPacket out_packet;
        int got_picture;
        int got_packet;
-       int ret = 0;
+       int ret;
 
        ret = video_input_init(&input_ctx, input_format_string, input_path, input_options);
        if (ret < 0) {
@@ -555,7 +555,7 @@ static int set_signal_handler(void (*signal_handler)(int))
 {
        struct sigaction new_action;
        struct sigaction old_action;
-       int ret = 0;
+       int ret;
 
        new_action.sa_handler = signal_handler;
        sigemptyset(&new_action.sa_mask);
index 56f5bdc..5b1e35a 100644 (file)
@@ -790,7 +790,7 @@ out:
 
 AM7XXX_PUBLIC int am7xxx_init(am7xxx_context **ctx)
 {
-       int ret = 0;
+       int ret;
 
        *ctx = malloc(sizeof(**ctx));
        if (*ctx == NULL) {