For consistency with the Timeline class.
pipeline = Gst.parse_launch(pipeline_string)
return Player(pipeline)
pipeline = Gst.parse_launch(pipeline_string)
return Player(pipeline)
- def stop(self):
- self.mainloop.quit()
- self.pipeline.set_state(Gst.State.NULL)
-
def bus_message_cb(self, unused_bus, message):
if message.type == Gst.MessageType.EOS:
self.stop()
def bus_message_cb(self, unused_bus, message):
if message.type == Gst.MessageType.EOS:
self.stop()
def play(self):
self.pipeline.set_state(Gst.State.PLAYING)
self.mainloop.run()
def play(self):
self.pipeline.set_state(Gst.State.PLAYING)
self.mainloop.run()
+
+ def stop(self):
+ self.mainloop.quit()
+ self.pipeline.set_state(Gst.State.NULL)