Fix camera type selection for blender > 2.43
authorAntonio Ospite <ospite@studenti.unina.it>
Sat, 24 Feb 2007 09:18:14 +0000 (10:18 +0100)
committerAntonio Ospite <ospite@studenti.unina.it>
Thu, 24 Sep 2009 17:05:45 +0000 (19:05 +0200)
Reported-by: Thomas Lachmann <tl@automatic-brain.de>
Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>
vrm.py

diff --git a/vrm.py b/vrm.py
index 67bcf3a..7324efc 100755 (executable)
--- a/vrm.py
+++ b/vrm.py
@@ -83,6 +83,7 @@ __bpydoc__ = """\
 #     * Remove the real file opening in the abstract VectorWriter
 #     * View frustum clipping
 #     * Scene clipping done using bounding box instead of object center
+#     * Fix camera type selection for blender>2.43 (Thanks to Thomas Lachmann)
 #
 # ---------------------------------------------------------------------
 
@@ -887,13 +888,22 @@ class Projector:
 
         fovy = atan(0.5/aspect/(camera.lens/32))
         fovy = fovy * 360.0/pi
-        
+
+
+        if Blender.Get('version') < 243:
+            camPersp = 0
+            camOrtho = 1
+        else:
+            camPersp = 'persp'
+            camOrtho = 'ortho'
+            
         # What projection do we want?
-        if camera.type == 0:
+        if camera.type == camPersp:
             mP = self._calcPerspectiveMatrix(fovy, aspect, near, far) 
-        elif camera.type == 1:
-            mP = self._calcOrthoMatrix(fovy, aspect, near, far, scale) 
+        elif camera.type == camOrtho:
+            mP = self._calcOrthoMatrix(fovy, aspect, near, far, scale)
         
+
         # View transformation
         cam = Matrix(cameraObj.getInverseMatrix())
         cam.transpose()