Fix handling Text and Curve objects
authorAntonio Ospite <ospite@studenti.unina.it>
Mon, 5 Jun 2006 21:15:37 +0000 (23:15 +0200)
committerAntonio Ospite <ospite@studenti.unina.it>
Thu, 24 Sep 2009 15:25:19 +0000 (17:25 +0200)
Do not recalculate the normals for all object types, do this only for
Text and Curve objects which can have the normals inverted when they are
converted to mesh.

REMOVE that when blender fixes the issue.

Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>

No differences found