1 const PROGMEM prog_uint8_t animationData[] = {
2 // Length of the color table - 1, in bytes. length: 1 byte
4 // Color table section. Each entry is 3 bytes. length: 6 bytes
7 // Pixel runs section. Each pixel run is 2 bytes. length: -1 bytes
254 #define NUM_FRAMES 101
256 Animation animation(NUM_FRAMES, animationData, NUM_LEDS);