-#!/usr/bin/env python
+#!/usr/bin/env python3
#
# A simple "trick-mode" player to play a file at a given speed rate.
#
from gi.repository import Gst
Gst.init(None)
-from gi.repository import GObject
-GObject.threads_init()
+from gi.repository import GLib
class Player:
def run(self):
self._player.set_state(Gst.State.PLAYING)
- self.loop = GObject.MainLoop()
+ self.loop = GLib.MainLoop()
self.loop.run()
def quit(self):
def on_error(self, bus, msg):
(err, debug) = msg.parse_error()
- print "Error: %s" % err, debug
+ print("Error: %s" % err, debug)
self.quit()
def on_state_changed(self, bus, msg):
if msg.src != self._player:
return
- print 'on_state_changed'
+ print('on_state_changed')
old_state, new_state, pending = msg.parse_state_changed()
- print "%s -> %s" % (old_state, new_state)
+ print("%s -> %s" % (old_state, new_state))
if old_state == Gst.State.READY and new_state == Gst.State.PAUSED:
self.set_rate(self._rate)
def set_rate(self, rate):
self._rate = rate
- try:
- position, fmt = self._player.query_position(Gst.Format.TIME)
- except:
- position = 0
+ position = self._player.query_position(Gst.Format.TIME)[1]
# Create the seek event
- if rate > 0:
- seek_event = Gst.Event.new_seek(rate,
- Gst.Format.TIME,
- Gst.SeekFlags.FLUSH | Gst.SeekFlags.ACCURATE,
- Gst.SeekType.SET, position,
- Gst.SeekType.NONE, 0)
- else:
- seek_event = Gst.Event.new_seek(rate,
- Gst.Format.TIME,
- Gst.SeekFlags.FLUSH | Gst.SeekFlags.ACCURATE,
- Gst.SeekType.SET, 0,
- Gst.SeekType.SET, position)
+ seek_event = Gst.Event.new_seek(rate,
+ Gst.Format.TIME,
+ Gst.SeekFlags.FLUSH | Gst.SeekFlags.ACCURATE,
+ Gst.SeekType.SET, position,
+ Gst.SeekType.SET, -1)
if seek_event:
self._player.send_event(seek_event)