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Add a test program where looping in trick mode works seamlessly
[experiments/gstreamer.git]
/
gst-trick-mode-looping-2.py
diff --git
a/gst-trick-mode-looping-2.py
b/gst-trick-mode-looping-2.py
index
03843c4
..
920677d
100755
(executable)
--- a/
gst-trick-mode-looping-2.py
+++ b/
gst-trick-mode-looping-2.py
@@
-33,11
+33,13
@@
class Player:
sys.stderr.write(".")
player.set_property("uri", self._filename)
sys.stderr.write(".")
player.set_property("uri", self._filename)
- # XXX do I need to re-set the rate here?
+ # XXX Ater the first iteration of the loop the playback rate is
+ # reset to normal. Do I need to re-set the rate here?
+
# If I uncomment the following line, the player hangs:
#self.set_rate(self._date)
# If I uncomment the following line, the player hangs:
#self.set_rate(self._date)
- # And it
even hangs
if I set the seek_event manually using position=0:
+ # And it
hangs also
if I set the seek_event manually using position=0:
#seek_event = gst.event_new_seek(self._rate,
# gst.FORMAT_TIME,
# gst.SEEK_FLAG_FLUSH | gst.SEEK_FLAG_ACCURATE,
#seek_event = gst.event_new_seek(self._rate,
# gst.FORMAT_TIME,
# gst.SEEK_FLAG_FLUSH | gst.SEEK_FLAG_ACCURATE,
@@
-52,7
+54,7
@@
class Player:
print 'on_state_changed'
old_state, new_state, pending = msg.parse_state_changed()
print "%s -> %s" % (old_state, new_state)
print 'on_state_changed'
old_state, new_state, pending = msg.parse_state_changed()
print "%s -> %s" % (old_state, new_state)
- if new_state == gst.STATE_PAUSED:
+ if
old_state == gst.STATE_READY and
new_state == gst.STATE_PAUSED:
self.set_rate(self._rate)
def set_rate(self, rate):
self.set_rate(self._rate)
def set_rate(self, rate):