Refactor projections and back-face culling
authorAntonio Ospite <ospite@studenti.unina.it>
Thu, 30 Mar 2006 17:42:13 +0000 (19:42 +0200)
committerAntonio Ospite <ospite@studenti.unina.it>
Thu, 24 Sep 2009 11:16:23 +0000 (13:16 +0200)
commitce9591fe89bfd93523fedeb453342561d7054dab
tree7b8b2c62a4114ce1d126f6c11def2c6fc66865ce
parent3761107280d20fdc779f71b8a60358c3639a074f
Refactor projections and back-face culling

 * We now support different projections according to the blender camera
 * The back-face culling routine belongs now to the Renderer class
 * Add some hackish z-sorting for faces

Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>
vrm.py