vrm.git
11 years agoRefactor projections and back-face culling
Antonio Ospite [Thu, 30 Mar 2006 17:42:13 +0000 (19:42 +0200)]
Refactor projections and back-face culling

 * We now support different projections according to the blender camera
 * The back-face culling routine belongs now to the Renderer class
 * Add some hackish z-sorting for faces

Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>
11 years agoBig redesign for the 0.3 series
Antonio Ospite [Tue, 28 Mar 2006 17:47:13 +0000 (19:47 +0200)]
Big redesign for the 0.3 series

VRM now has a clean design, these the main changes, in order of appearance :):

 * Add a license and a copyright block
 * Split out Projection from rendering so we can support different projections
 * Add back-face culling
 * Decouple the rendering process from the output writing, so we can support
   multiple output formats
 * We now have a Renderer class witch encapsulates the rendering process

Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>
11 years agoFix and reindent th main loop vrm-0.2
Antonio Ospite [Thu, 23 Mar 2006 14:47:08 +0000 (15:47 +0100)]
Fix and reindent th main loop

Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>
11 years agoMake it work with blender 2.37
Antonio Ospite [Wed, 22 Mar 2006 17:25:16 +0000 (18:25 +0100)]
Make it work with blender 2.37

Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>
11 years agoInitial commit vrm-0.1
Nikola Radovanovic [Fri, 23 Jan 2004 10:34:07 +0000 (11:34 +0100)]
Initial commit

Original first version by Nikola Radovanovic.

Signed-off-by: Antonio Ospite <ospite@studenti.unina.it>